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Showing posts from November, 2020

Environment Lighting & SIGGRAPH

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4 minute read. Updated July 8, 2024. Model: Boom Box Corset Damaged Helmet Flight Helmet Chess Game Velvet (sheen) Sofa Sheen Cloth Toy Car Water Bottle Lighting: Default Aircraft Workshop Music Hall Pillars Spruit Sunrise Whipple Creek Tone Mapping: PBR Neutral Linear/Clamped ACES AgX Reinhard Cineon UPDATE: Second time's the charm! After my polite rejection from SIGGRAPH a few years ago (the original post on that is below), someone recommended that I submit a talk on the work I just finished with the Khronos standards group on color and tone mapping for 3D product rendering. This time it was accepted, so I'll be presenting in Denver for SIGGRAPH 2024. My talk is in a session called "Love Me Some Color", which is appropriate since I've spent the last year+ going very deep on color theory. You can find my talk's abstract here - apparently the abstract of a 20-minute SIGGRAPH talk i...